AI Insights · Timothy · July 2023
Top 5 Battlefield Commander Games in South Africa: Q2 2023
In Q2 2023, the top Battlefield Commander games on a unified platform in South Africa showed varied performance in terms of weekly downloads, revenue, and active users.
In the second quarter of 2023, the top Battlefield Commander games on a unified platform in South Africa exhibited varied performance metrics. Here’s a closer look at the weekly trends for each game:
Clash Royale from Supercell saw significant fluctuations in its weekly revenue. The game started the quarter with approximately $3.7K in the week of March 27 and experienced peaks and troughs, reaching a high of about $6.9K in the week of June 5. Weekly downloads for Clash Royale remained relatively stable, with a slight increase towards the end of the quarter, peaking at around 1.5K in the week of June 19. The game’s weekly active users showed a dynamic trend, starting at 57.8K and peaking at 60.3K in the week of June 19.
Art of War: Legions by Fastone Games had a more modest revenue performance, starting at $1.7K in the week of March 27 and ending the quarter at around $611. Weekly downloads for the game saw a notable increase towards the end of the quarter, rising from 130 in late March to 181 by the last week of June. The game’s weekly active users followed a similar upward trend, starting at 1.3K and reaching 1.2K by the end of June.
War Eternal from ONEMT had a more subdued presence in terms of revenue, with figures fluctuating throughout the quarter and peaking at $809 in the week of May 29. The game lacked significant download activity, but its weekly active users were minimal, starting at 46 in late March and dwindling down to 13 by early May.
Warhammer 40,000: Tacticus ™ by Snowprint Studios AB showed steady performance with weekly revenue starting at $509 in late March and ending at $470 by the last week of June. The game’s weekly downloads saw a progressive increase, peaking at 447 in the final week of June. The weekly active users also demonstrated growth, starting at 875 and rising to 1.3K by the end of the quarter.
Lastly, Art of Conquest : Airships from Lilith Games had sporadic revenue performance, starting at $467 in the week of March 27 and ending at $92 by the final week of June. The game did not report any significant download or active user data during the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics can be found for these applications.